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What is rebuilt when

Fallbacks: Show and Switch read fallback lazily when it is first needed; For and Index show it while the list is empty and dispose it when rows appear;…

For agentsUpdated
Component Rebuilds its children when Keeps them when
Show the truthiness of when flips; with keyed, the identity of when changes when changes to another truthy value
Switch a different Match becomes the first truthy one; a keyed Match changes identity the same Match stays selected
For (unkeyed) an item reference is new (a row is created) or gone (its row is disposed) the same reference stays in the list, wherever it moves
For (keyed) a key is new or gone the key stays; a new object under it only updates item()
Index the length grows or shrinks the position exists; the value at it changes item()
Dynamic component changes other props change (they update in place)
Portal never; moving mount moves the nodes children's own bindings update in place

Fallbacks: Show and Switch read fallback lazily when it is first needed; For and Index show it while the list is empty and dispose it when rows appear; Suspense and ErrorBoundary are described in Suspense and resources and Error handling.